Huy, das nenne ich mal einen etwas größeren Patch !
Meine Hoffnung ist zurück, das HOMEFRONT ein Stern am Shooter Himmel werden kann.
Die Patch und DLC Vorbereitung und Vorgehensweisen deuten auf ein Langfristiges und Wohl überlegtes weiterentwickeln im Sinne der Community wünsche hin.
Weiter so THQ / KAOS
Zu den Details:
We are pleased to announce that the next Homefront PC patch and dedicated server tool has entered the final phase of testing and we expect to release it within several days. Once again, player feedback has driven many of the features contained in this patch including new game server settings, vote functionality, weapon balancing, and new RCON functionality (more details below). For additional info on Homefront PC, stay tuned to an upcoming Bash & Slash podcast (
http://bashandslash.com/).
New Server Options:
- Increase Weapon Damage
- Increases weapon damage for head and torso shots with all weapons.
- Increased Weapon Recoil
- 15% recoil increase across all weapons.
- Reduce UI Elements Shown
- Disables UI elements such as ammo count for all players.
- Only Squad Members on Map
- This restricts the player position information shown on the mini-map to only include squad members and players that have been spotted.
- Only Show Ally Names
- Player nameplates for enemies will not show up.
- Require Manual Weapon Reload
- Disables auto-reload for all players on the server.
- Disable Death Follow Cam
- Disables the follow cam that is ordinarily shown when players die.
- Force First Person Cockpits
- Third person view is not permitted for drones or vehicles when this option is enabled.
- Reduce Ability Effectiveness
- Limited duration for thermal goggles and personal UAV.
- Force Ace Helicopters
- Enforces ace as the difficulty setting for all helicopters.
- NOTE: To disable specials and vehicles, scale the battlepoint earnings to 0% and set the initial BP to 0